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Random Beacon Defense

 
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WHIST


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Post#1 Posted: 27 Jan 2009 06:43 pm    Post subject: Random Beacon Defense Reply with quote

hey,i started to make some defense maps,and im pretty good, but now i want to do a map like random beacon defense, and i want to know what program was used to make this map,and how can i open the original version,RandomBeaconDefense,or what triggers do that create beacon with the unit on,and they cant move,they always stay on the beacon,i dont know if you understand what i want to say,sorry for bad english,im french sleep
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WHIST


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Post#2 Posted: 27 Jan 2009 06:46 pm    Post subject: Reply with quote

whistling ...
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KnightMaire


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Post#3 Posted: 27 Jan 2009 07:52 pm    Post subject: Reply with quote

Damn French. Lol just kidding.
It does not matter which editor you use, as long as its not the StarEdit that comes with SC. SCXE, StarForge, and Scmd will all work. If you are talking about maps that refuse to open, read the parts about 'maps not opening' or protected maps. I have added a solution there.

_____________________
Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]

And yes, I'm a Bounder... 8/10.
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WHIST


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Post#4 Posted: 28 Jan 2009 08:56 pm    Post subject: ... Reply with quote

the program that you recommend dont work sad
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WHIST


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Post#5 Posted: 28 Jan 2009 09:01 pm    Post subject: ....... Reply with quote

mellow
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KnightMaire


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Post#6 Posted: 29 Jan 2009 04:24 pm    Post subject: Reply with quote

Which one, I have provided two, OSMAP and Unused Unprotector. I know for a fact that Unused unprotector works, because I still use that program. If you download it properly, and use it properly it should work. If not, PM me and ill upload my version, and ill give you link to download.
_____________________
Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]

And yes, I'm a Bounder... 8/10.
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WHIST


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Post#7 Posted: 29 Jan 2009 06:04 pm    Post subject: dont work Reply with quote

no,osmap and unused protector dont work to open randombeacondefense
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WHIST


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Post#8 Posted: 29 Jan 2009 06:13 pm    Post subject: error Reply with quote

my problem is,when i try to open a map like RandomBeaconDefense, with Scmdraft 2.0 (beta 0.8.0),a ll pop-up window appears: Error opening map: c
huh huh
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KnightMaire


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Post#9 Posted: 29 Jan 2009 07:44 pm    Post subject: Reply with quote

Omg yo... thats because its protected. read that paragraphy i wrote. Download Unused Unprotector, and unprotect the map... then open it... youll noticed somethings different.
_____________________
Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]

And yes, I'm a Bounder... 8/10.
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ChronicTacos


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Post#10 Posted: 25 Feb 2009 09:35 pm    Post subject: Reply with quote

KnightMaire wrote:
Omg yo... thats because its protected. read that paragraphy i wrote. Download Unused Unprotector, and unprotect the map... then open it... youll noticed somethings different.



some maps cannot be unprotected by unused unprotector

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PM me, I'll be glad to help smile

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KnightMaire


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Post#11 Posted: 07 Mar 2009 08:43 am    Post subject: Reply with quote

I highly doubt it refused to open. More likely, you didn't use the program properly. Attatch the map and ill open it myself.
_____________________
Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]

And yes, I'm a Bounder... 8/10.
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View user's profile Send private message AIM Address MSN Messenger
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