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y7u92
Group: Members Joined: 17 Jan 2009 Posts: 3 Gold: 0.40
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#1 Posted: 15 Feb 2009 12:39 am Post subject: Need Help With the AI Triggers in Starcraft |
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| I'm trying to make a map where, for example Player 8 has 2 different starting bases (ie- I pre-set 2 hatcheries in different locations of the map with 4 drones) and act as a regular computer. Although, when I play it in UMS, the drones would only collect minerals and do nothing else. I've tried numberous triggers and they all end up with similar results, any help? |
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KnightMaire
 Group: Members Joined: 11 Nov 2008 Posts: 304 Gold: 0.80

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#2 Posted: 15 Feb 2009 07:39 pm Post subject: |
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If there are only the regular triggering, just set it to melee. But if you want to have the computer actually attack, then you need to use AI scripts. _____________________ Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]
And yes, I'm a Bounder... 8/10. |
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mayafei
Group: Members Joined: 12 Aug 2008 Posts: 17 Gold: 0.30
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#3 Posted: 21 Feb 2009 06:14 am Post subject: |
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yeah..
AI scripts seem not work excpt insane
just like your map...can only collect mineral
Last edited by mayafei on 21 Feb 2009 06:15 am; edited 1 time in total |
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KnightMaire
 Group: Members Joined: 11 Nov 2008 Posts: 304 Gold: 0.80

Status: Warn:  Reputation: 3
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#4 Posted: 21 Feb 2009 11:34 am Post subject: |
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Insane is not a true type of AI, in other words, the computer sucks unless you provide it with what it needs. For example, give the computer one low mineral block every 2 minutes or so. making sure the mineral block runs other before the 2 minutes. _____________________ Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]
And yes, I'm a Bounder... 8/10. |
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KnightMaire
 Group: Members Joined: 11 Nov 2008 Posts: 304 Gold: 0.80

Status: Warn:  Reputation: 3
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#5 Posted: 21 Feb 2009 11:35 am Post subject: |
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Sorry about this double post...
There's also an AI script called 'Value this area higher.'
Use that so that the computer protects that area. _____________________ Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]
And yes, I'm a Bounder... 8/10. |
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