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make ai more difficult

 
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Arbatras


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Post#1 Posted: 24 Jan 2008 08:39 pm    Post subject: make ai more difficult Reply with quote

Ok, so I'm trying to make a good single player map. I understand most of the triggers work and have gotten a good map put together. I played it once to see if there were any bugs in it. So far, the ai's put a base together and then just collect minerals. They attack only once and after that, they never attack at all. I'm using Zerg custom ai as the trigger for them. I've tried others but they don't seem to do anything different. Is there any way to make the ai more difficult to beat?
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Ryan[ProFreshENT]


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Post#2 Posted: 25 Jan 2008 01:03 pm    Post subject: Reply with quote

increase their units damage, life, armor, etc.. set them to hostile u instantly and constantly attack.
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kyle128


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Post#3 Posted: 25 Jan 2008 05:54 pm    Post subject: Reply with quote

Zerg AI's a tough job to work out; I tried Zerg Expansion Insane AI vs 3 other computers. Guess what happened; it didn't work. What DFDurka's saying is the only other way smile

Edit: Zerg Campaign Area Town? wacko


Last edited by kyle128 on 10 Feb 2008 11:23 am; edited 1 time in total

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zenoflare


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Post#4 Posted: 13 Apr 2008 02:01 am    Post subject: Reply with quote

Create locations on the enemy base (max 5)

Set these locations with Conditions always
and Action: Execute Zerg Campaign Insane for each locations
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KnightMaire


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Post#5 Posted: 11 Nov 2008 07:00 pm    Post subject: Reply with quote

also have the AI Value This are Higher.
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Post#6 Posted: 12 Dec 2008 04:36 am    Post subject: Reply with quote

You have to make sure you used the triggers correctly.
These USD maps you are making takes a lot of Al Triggers.

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KnightMaire


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Post#7 Posted: 12 Dec 2008 09:31 pm    Post subject: Reply with quote

Chronic... are you shitting me. excuse my french, but seriously. It takes 3 or less triggers to make fkin hard comps. Value, mission, and expansion. Thats it. Along with supplied mineral ready to use, its all set.
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Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]

And yes, I'm a Bounder... 8/10.
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mayafei


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Post#8 Posted: 18 Jan 2009 03:23 am    Post subject: Reply with quote

try Insane!

some ai (diffcult) seem doesnt work
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KnightMaire


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Post#9 Posted: 18 Jan 2009 10:24 am    Post subject: Reply with quote

we already mentioned this mayafei..
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Maps Made:
Trust bound
Skittles Bound
Yoshi Egg Bound
Top Bound�
Preferred Bounds
Maps in Progress:
True Scope Sniping
Bound Cannon Defense
Chain Reaction Bound
Ravamped DodgeBall [1.0]

And yes, I'm a Bounder... 8/10.
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