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Should I Make A Hammerdin Or Light Sorc For Ladder Reset?
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Post#1 Posted: 13 Jun 2008 06:57 pm    Post subject: Should I Make A Hammerdin Or Light Sorc For Ladder Reset? Reply with quote

What do you guys think?
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Post#2 Posted: 13 Jun 2008 09:45 pm    Post subject: Reply with quote

Lit sorc, they don't need enigma to do runs quickly.
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Post#3 Posted: 13 Jun 2008 09:46 pm    Post subject: Reply with quote

acyroma wrote:
Lit sorc, they don't need enigma to do runs quickly.


Yeah that's true... but Hammerdins do more damage and can tank a lot more.
Hard decision.

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Post#4 Posted: 14 Jun 2008 07:42 am    Post subject: Reply with quote

personally a hammerdin is always my 1st build in a new ladder. though he can't tele.. he's still got vigor to get places kinda quick.
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Post#5 Posted: 14 Jun 2008 06:12 pm    Post subject: Reply with quote

undrt8kr wrote:
personally a hammerdin is always my 1st build in a new ladder. though he can't tele.. he's still got vigor to get places kinda quick.


Yeah that's what I was thinking.. Light Sorc doesn't do as much damage and they die fast as well.

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Post#6 Posted: 15 Jun 2008 11:12 am    Post subject: Reply with quote

well it's true they can tele, but if swarmed not gonna stand much of a chance to survive. especially if they are light immune, yeah you have static but still. I still think a hammy is the way to go. Plus add in redempt and they are self efficient.
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Post#7 Posted: 15 Jun 2008 06:01 pm    Post subject: Reply with quote

undrt8kr wrote:
well it's true they can tele, but if swarmed not gonna stand much of a chance to survive. especially if they are light immune, yeah you have static but still. I still think a hammy is the way to go. Plus add in redempt and they are self efficient.


Very true.

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Post#8 Posted: 15 Jun 2008 10:15 pm    Post subject: Reply with quote

Light sorc's are cheaper and wont take as long to get up and running as hamerdins
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Post#9 Posted: 15 Jun 2008 11:19 pm    Post subject: Reply with quote

light_it_up wrote:
Light sorc's are cheaper and wont take as long to get up and running as hamerdins


Yeah that's true...

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Post#10 Posted: 16 Jun 2008 01:31 am    Post subject: Reply with quote

i guess my fav thing about a hammerdin.. they aren't dependant on a merc really. unlike other builds.
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Post#11 Posted: 16 Jun 2008 01:56 am    Post subject: Reply with quote

undrt8kr wrote:
i guess my fav thing about a hammerdin.. they aren't dependant on a merc really. unlike other builds.


Exactly.
Light Sorcies suck without Infinity.

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Post#12 Posted: 16 Jun 2008 10:37 am    Post subject: Reply with quote

Light sorcs are fine without infinity. You just need to know what to run. IMO, I would do neither.

Make a dual element sorc. They can tele and don't have a problem with monsters. Cl/Orb or meteorb.
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Post#13 Posted: 16 Jun 2008 10:43 am    Post subject: Reply with quote

I love a Blizz sorc.
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Post#14 Posted: 16 Jun 2008 08:26 pm    Post subject: Reply with quote

I like hammy because they can use crap gear and still do good.
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Post#15 Posted: 16 Jun 2008 09:37 pm    Post subject: Reply with quote

light sorc for sure, since they are much less gear independent. hammerdins are very gear dependent and will be gimp untill you can deck him out. sorcs in general can do runs and farm pretty easily even without any good gear at all

although once you get enough gear you should prolly sell your light sorc and build a hammerdin since they are better once you get gear


Last edited by treezzzzz on 16 Jun 2008 09:38 pm; edited 1 time in total

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Post#16 Posted: 17 Jun 2008 01:56 pm    Post subject: Reply with quote

vouch acyroma.. duel ele sorc's are nice.. had a orb/cl 2 ladd ago she did fine. I have a tough time not rushing into situations though. I'm the type of person that likes "in your face" kind of char's.
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Post#17 Posted: 24 Jun 2008 03:43 am    Post subject: Reply with quote

i made a light sorc and she sucks... go with pally
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Post#18 Posted: 25 Jun 2008 07:31 am    Post subject: Reply with quote

a good light sorc is very expensive... pally is much cheaper
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Post#19 Posted: 26 Jun 2008 04:07 am    Post subject: Reply with quote

acyroma wrote:
Light sorcs are fine without infinity. You just need to know what to run. IMO, I would do neither.

Make a dual element sorc. They can tele and don't have a problem with monsters. Cl/Orb or meteorb.


Horrible idea.
They don't do enough damage.

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Post#20 Posted: 26 Jun 2008 04:26 am    Post subject: Reply with quote

For the record I made a Hammerdin and I'm glad I did because I did so much better than last year's new Ladder, and last year I made a Light Sorc. briggrin
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