Play Legend of the Green Dragon Play BNT Play Promisance Play Alien Assault Traders Play Quantum Star Play Some Chess  
   D3jsp RPGRPG   ArcadeArcade   Multiplayer PokerD3Jsp Poker   FAQ/RulesFAQ/Rules  SearchSearch  MemberlistMemberlist   UsergroupsUsergroups   ChatroomLive Chat   Log inLog in   RegisterRegister 

iso d2nt 3.1 pickit/gvetal pickit

 
Post new topic  Reply to topic  d3jsp Forum Index -> Diablo II Discussion -> Bots and Programs
View previous topic :: View next topic ::  


Author Message
robert4451
~~COOLFACE~~

Group: VIP
Joined: 20 Oct 2010
Donor:
Posts: 2481
Gold: 453.30


pl.gif

Status:
Warn:
Reputation: 65    


VIP

Post#1 Posted: 15 Mar 2011 03:28 pm    Post subject: iso d2nt 3.1 pickit/gvetal pickit Reply with quote

hey, iso a new, very strict, pickit. O can offer up to 500 d2jsp fg for a complete pickit. It has to include :

crafted items
rare items
magic items
white items
lld-mld items

Unique and set are unnecessary.


If you want to share it for free, by all means do.

if you think you have a godly pickit pm me or post here.
Back to top
View user's profile Send private message


robert4451
~~COOLFACE~~

Group: VIP
Joined: 20 Oct 2010
Donor:
Posts: 2481
Gold: 453.30


pl.gif

Status:
Warn:
Reputation: 65    


VIP

Post#2 Posted: 17 Mar 2011 09:43 am    Post subject: Reply with quote

Ok, I am willing to pay more. Post your price smile
Back to top
View user's profile Send private message
HotZhot


Group: Members
Joined: 30 Jun 2008
Posts: 3531
Gold: 66.00


co.gif

Status:
Warn:
Reputation: 55    



Post#3 Posted: 17 Mar 2011 02:19 pm    Post subject: Reply with quote

heres the script for rares, i think it includes mid lvls and low lvls, you have to check it if you want to know if it has mld and lld included

Code:
//=======================================================================================
//====================================2. Rare - [G02]====================================
//=======================================================================================

//=========================
//==========Gloves=========
//=========================

[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 15 && ([Dexterity] >= 15 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 80

//=========================
//==========Belts==========
//=========================

[Type] == Belt && [Quality] == rare # [Strength] >= 25 && [MaxHp] >= 40 && [ItemGoldBonus] >= 80 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 20 && [MaxHp] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 30 && [MaxHp] >= 60

//=========================
//==========Boots==========
//=========================

[Type] == Boots && [Quality] == rare # [FRW] >= 30 && (([FHR] == 10 && [Dexterity] >= 9) || [ItemMagicBonus] >= 25 || [ItemGoldBonus] >= 80) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 || ([MaxMana] >= 35 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70))

//=========================
//==========Helms==========
//=========================

[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40)
[Type] == Helm && [Quality] == rare && [Flag] == ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([EnhancedDefense] >= 100 || [MaxHp] >= 20 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [MaxHp] >= 30 && ([EnhancedDefense] >= 100 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [FHR] == 10 && ([EnhancedDefense] >= 100 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [EnhancedDefense] >= 100 && ([ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemPoisonLengthResist] == 25 && [PaliCombatSkillTab] == 2
[Name] == BoneVisage && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
[Name] == Corona && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
[Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Slayerguard  && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30


//=========================
//==========Armors=========
//=========================

[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)

//=========================
//==========Shields========
//=========================

[Type] == auricshields && [Quality] == rare # [PaladinSkills] == 2 && [FBR] == 30 && [Sockets] == 2
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [Sockets] == 2
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [SkillLowerResist] == 3
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillRaiseSkeleton] == 3 && [SkillGolemMastery] == 3 && [SkillSkeletonMastery] == 3

//=========================
//==========Weapons========
//=========================

[Type] == Sword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1)
[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2
[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2
[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == GiantSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == GreatSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Flamberge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == TuskSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ExecutionerSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Zweihander&& [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BalrogBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ColossusBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ColossusSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1)
[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Naga && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BerserkerAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3
[Type] == Scepter && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Flail && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Knout && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Scourge && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BattleHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == LegendaryMallet && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == LegendaryMallet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == LegendaryMallet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == polearm && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == Bow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Type] == Bow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Type] == amazonbow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Type] == amazonbow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Type] == javelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == throwingknife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == throwingaxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == thrownweapon && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == handtohand && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
[Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == handtohand && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3
[Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
[Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == assassinclaw && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20


Last edited by HotZhot on 17 Mar 2011 02:20 pm; edited 1 time in total

_____________________

Back to top
View user's profile Send private message
HotZhot


Group: Members
Joined: 30 Jun 2008
Posts: 3531
Gold: 66.00


co.gif

Status:
Warn:
Reputation: 55    



Post#4 Posted: 17 Mar 2011 02:21 pm    Post subject: Reply with quote

Code:
//=========================
//==========Jools==========
//=========================

[Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 9 && [Dexterity] >= 9
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15))
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength] >= 9 && [Dexterity] >= 9
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [ItemDamagetoMana] >= 12 && ([FHR] >= 7 || [ItemReqPercent] == -15)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15) && ([ItemReqPercent] == -15 || [FHR] >= 7)
[Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9)
[Type] == jewel && [Quality] == rare # ([ItemReqPercent] == -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8)
[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30)
[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100)
[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7)

//=========================
//========Rings - Amulets=======
//=========================

[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 20 || [Strength]+[Dexterity] >= 20 || [Dexterity] >= 15)
[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxMana] >= 50 || [MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHp]+[MaxMana] >= 60
[Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70
[Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([LifeLeech] >= 7 || [ManaLeech] >= 6) && ([Strength]+[Dexterity] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [LifeLeech] >= 7 && [ManaLeech] >= 6 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 30 || [Dexterity] >= 10 || [Strength] >= 10 || [MinDamage] >= 8)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15&& [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [MinDamage] >= 8 && [MaxDamage] == 4 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 35) //
[Type] == ring && [Quality] == rare # [Strength] >= 20
[Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
[Type] == ring && [Quality] == rare # [ItemMagicBonus] >= 25 && ([MaxMana] >= 90 || [MaxHp] >= 40 || [Strength] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90
[Type] == ring && [Quality] == rare # [MaxMana] >= 90 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60
[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 39
[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 25 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
[Type] == ring && [Quality] == Magic # [FCR] == 10 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
[Type] == ring && [Quality] == Magic # ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHp] >= 40) && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FCR] == 10
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 30
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength] >= 21 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Dexterity] >= 16 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [LifeLeech] >= 5 && [ManaLeech] >= 5
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 20 && [ColdResist] >= 35
[Type] == Amulet && [Quality] == rare # [BarbarianSkills] == 2 && [ItemGoldBonus] >= 80 && [ItemMagicBonus] >= 25
[Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3
[Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3 && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10 || [ItemGoldBonus] >= 80)
[Type] == Amulet && [Quality] == Magic # ([LightningSkillTab] == 3 || [FireSkillTab] == 3 ||  [PaliCombatSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [TrapsSkillTab] == 3) && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10)
[Type] == Amulet && [Quality] == Magic # ([DruidSkills] == 2 || [PaladinSkills] == 2) && [MaxHp] >= 100

_____________________

Back to top
View user's profile Send private message
HotZhot


Group: Members
Joined: 30 Jun 2008
Posts: 3531
Gold: 66.00


co.gif

Status:
Warn:
Reputation: 55    



Post#5 Posted: 17 Mar 2011 02:23 pm    Post subject: Reply with quote

here is the script for magic

Code:
//=======================================================================================
//====================================3. Magic - [G03]===================================
//=======================================================================================

//=========================
//==========Glove==========
//=========================

[Type] == Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Type] == Gloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == VampireboneGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == Vampirebone Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 && [Defense] == 65
[Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 && [Defense] == 67
[Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 && [Defense] == 69

//=========================
//==========Helms==========
//=========================

[Type] == circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
[Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
[Type] == circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Type] == circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] == 90
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 30
[Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FRW] == 30
[Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MinDamage] == 13
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxDamage] == 12
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [LifeLeech] >= 8
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ManaLeech] >= 8
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemMagicBonus] >= 35
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemGoldBonus] >= 80
[Name] == BoneVisage && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3
[Name] == BoneVisage && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5
[Name] == Corona && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5
[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == Slaye guard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillFissure] == 3 && ([SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)


//=========================
//==========Armors=========
//=========================

[Name] == ArchonPlate && [Quality] == magic # [MaxHp] >= 60 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [ItemPoisonLengthResist] >= 75 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
[Name] == SacredArmor && [Quality] == magic # [MaxHp] >= 99 && [Sockets] == 4
[Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
[Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
[Name] == WireFleece && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [MaxHp]>=90 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == BalrogSkin && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == Boneweave && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == GreatHauberk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == GothicPlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == FullPlateMail && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == AncientArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == ChaosArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == OrnatePlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4

//=========================
//==========Shields========
//=========================

[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [Sockets] == 4) && [FBR] == 30 && ([FireResist] >= 30 || ([EnhancedDamage] >= 60 && [Tohit] >= 120))
[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [MaxHp] >= 60)
[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20)
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20)
[Name] == Ward && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17)
[Name] == Aegis && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17)
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpirit] == 3 && [SkillPoisonNova] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillPoisonNova] == 3 && [SkillBoneSpear] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [Skillraiseskeleton] == 3 && [Skillgolemmastery] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [Skillgolemmastery] == 3 && [Skillskeletonmastery]  == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [Skillskeletonmastery] == 3 && [Skillraiseskeleton] == 3

//=========================
//==========Weapons========
//=========================

([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <Rare>= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <Rare>= 30 && [JavelinAndSpearSkillTab] >= 4
[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3
[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Strength] >= 15
[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [ManaLeech] >= 6
[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [LifeLeech] >= 6
[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Coldmaxdam] >= 1
[Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3
[Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [ManaLeech] >= 9
[Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [LifeLeech] > =9
[Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Coldmaxdam] >= 1
[Name] == ColossusBlade && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 40
[Name] == ColossusSword && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 40
[Name] == BalrogBlade && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 40
[Name] == WardBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == WardBow && [Quality] == magic # [EnhancedDamage]>= 300 && [IAS] >= 20
[Name] == MatriarchalBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == MatriarchalBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
[Name] == GrandMatronBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == GrandMatronBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
[Name] == DiamondBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == DiamondBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
[Name] == ShadowBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == ShadowBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
[Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FCR] >= 10 && [SkillConcentration] == 3 && [SkillBlessedHammer] == 3
[Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [OffensiveAurasSkillTab] == 3) && [SkillFistoftheHeavens] == 3 && [SkillConviction] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3 && [SkillHolyShield] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillHolyShield] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillSmite] == 3 && [SkillHolyShield] == 3
[Type] == handtohand && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3
[Type] == handtohand && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3)
[Type] == handtohand && [class] == elite && [Name] != WarFist && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40
[Type] == assassinclaw && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3
[Type] == assassinclaw && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3)
[Type] == assassinclaw && [class] == elite && [Name] != WarFist && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40
[Name] == RunicTalons && [Quality] == magic # [IAS] == 40 && [Sockets] == 3
[Name] == GreaterTalons && [Quality] == magic # [IAS] == 40 && [Sockets] == 3
[Type] == Orb && [Quality] == magic # [LightningSkillTab] == 3 && [SkillEnergyShield] == 3
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] == 3) && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # [FireSkillTab] == 3 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [ColdSkillTab] == 3) && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20


Last edited by HotZhot on 17 Mar 2011 02:24 pm; edited 1 time in total

_____________________

Back to top
View user's profile Send private message
HotZhot


Group: Members
Joined: 30 Jun 2008
Posts: 3531
Gold: 66.00


co.gif

Status:
Warn:
Reputation: 55    



Post#6 Posted: 17 Mar 2011 02:25 pm    Post subject: Reply with quote

Code:
//=========================
//=====Charms & Jools======
//=========================

//[Name] == SmallCharm && [Quality] == magic # [Level] >= 99

[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20
[Name] == SmallCharm && [Quality] == magic # [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 1)
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [ColdResist] >= 10
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 || [PoisonResist] >= 10)
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 19 && [Tohit] >= 35
[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [MaxDamage] >= 3
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18 && [MaxDamage] >= 2
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 10 && [MaxDamage] >= 3 && [Tohit] >= 20
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam]  >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([MaxDamage] >= 3 || [Tohit] == 36 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireMaxdam]  >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10 || [FireMaxdam]  >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9)
[Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 2 && [Tohit] >= 20 && [ItemGoldBonus] >= 10
[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 || [PoisonResist] >= 10)
[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([MaxMana] >= 15 || [Defense] >= 25 || [Tohit] >= 30)
[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20
[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
[Name] == SmallCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] >= 100
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([MaxDamage] == 1 || [FHR] == 5 || [ItemGoldBonus] >= 5 || [ItemMagicBonus] >= 3 || [MaxHp] >= 5 || [Strength] >= 1)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([Dexterity] >= 1 || [FRW] == 3 || [ColdMindam] >= 1 || [FireMindam] >= 1 || [LightMindam] >= 1)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && [MaxHp] >= 15
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FHR] == 5 || [FRW] == 3)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([ItemGoldBonus] == 10 || [ItemMagicBonus] == 7)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([Strength] == 2 || [Dexterity] == 2 || [MaxDamage] == 1)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FireMaxdam] >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxdam] >= 35 || [LightMaxdam] >= 80 || [ColdMaxdam] >= 25)
[Name] == SmallCharm && [Quality] == magic # [FireResist] >= 11
[Name] == SmallCharm && [Quality] == magic # [LightResist] >= 11
[Name] == SmallCharm && [Quality] == magic # [ColdResist] >= 11
[Name] == SmallCharm && [Quality] == magic # [PoisonResist] >= 11
//[Name] == LargeCharm && [Quality] == magic # [Level] >= 99
[Name] == LargeCharm && [Quality] == magic # [PoisonMindam] >= 175
[Name] == LargeCharm && [Quality] == magic # ([FireMaxdam] >= 60 || [LightMaxdam] >= 128 || [ColdMaxdam] >= 42)
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([MaxDamage] >= 6 || [MaxMana] >= 34  || [Tohit] >= 70)
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35
[Name] == LargeCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([MaxMana] >= 34 || [Tohit] >= 77 || [Defense] >= 60 || [MaxDamage] >= 6 || [MinDamage] >= 2)
[Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 8
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
//[Name] == GrandCharm && [Quality] == magic # [Level] >= 99
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 132 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6)
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130 && [MaxHp] >= 40
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxMana] >= 59
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxDamage] >= 8
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 30 && [MaxDamage] >= 10
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25)
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 90
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 120
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 50
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8
[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 40 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow
[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 40 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 30 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 40 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 35 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold
[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
//[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 35 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning
[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 35 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 35 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap
[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 40 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines
[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 40 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts
//[Name] == jewel && [Quality] == magic # [Level] >= 80
[Name] == jewel && [Quality] >= magic # [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 30
[Type] == jewel && [Quality] == magic # [MinDamage] >= 18
[Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9)
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)
[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)
[Type] == jewel && [Quality] == magic # [IAS] == 15
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64)

_____________________

Back to top
View user's profile Send private message
HotZhot


Group: Members
Joined: 30 Jun 2008
Posts: 3531
Gold: 66.00


co.gif

Status:
Warn:
Reputation: 55    



Post#7 Posted: 17 Mar 2011 02:26 pm    Post subject: Reply with quote

here is the script for whites

Code:
//=======================================================================================
//====================================4. White - [G04]===================================
//=======================================================================================

//=========================
//==========Helms==========
//=========================

[Name] == Bone Visage && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Diadem && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == GrandCrown && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Demonhead && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Corona && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == TrollNest && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == BladeBarrier && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
[Type] == pelt && [Quality] <= superior # [SkillHurricane] == 3 && [SkillTornado] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Type] == pelt && [Quality] <= superior # [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Type] == pelt && [Quality] <= superior # [SkillVolcano] == 3 && [SkillFissure] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == AssaultHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == AvengerGuard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == SavageHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Slayerguard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Conquerorcrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Guardiancrown && [Quality] <superior>= 867 && [Sockets] == 0
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 835 && [Sockets] == 0
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 795 && [Sockets] == 0
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 784 && [Sockets] == 0
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 775 && [Sockets] == 0
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 767 && [Sockets] == 0
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 757 && [Sockets] == 0
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 751 && [Sockets] == 0
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 744 && [Sockets] == 0
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 733 && [Sockets] == 0
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 721 && [Sockets] == 0
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 711 && [Sockets] == 0
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 705 && [Sockets] == 0
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0
[Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal # [Defense] == 524 && [Sockets] == 3
[Name] == SacredArmor && [Quality] == normal && [Flag] != ethereal # [Defense] == 600 && [Sockets] == 3
[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 500 && [Sockets] == 3
[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 517 && [Sockets] == 3

//=========================
//==========Shields========
//=========================

[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Defense] >= 222 && [Sockets] == 0
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 4 || [Sockets] == 0)
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Defense] >= 148 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0)
[Type] == auricshields && [Class] == normal && [Quality] <superior>= 45
[Type] == auricshields && [Class] == exceptional && [Quality] <superior>= 45
[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 45 || ([EnhancedDamage] >= 65 && [Tohit] >= 120))

//=========================
//==========Weapons========
//=========================

[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5
[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5
[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5
[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5
[Name] == CrystalSword && [Quality] <superior>= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 4
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [Sockets] == 3
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == Cryptic Sword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == Flail && [Quality] == normal # [Sockets] == 4
[Name] == Flail && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4
[Name] == Scourge && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4
[Name] == WarScepter && [quality] <superior>= 3 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <superior>= 3 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <superior>= 3 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == WarScepter && [quality] <superior>= 5 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <superior>= 5 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <superior>= 5 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == WarScepter && [quality] <superior>= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <superior>= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <superior>= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == WarScepter && [quality] <superior>= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <superior>= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <superior>= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == MatriarchalBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4
[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4
[Name] == GrandMatronBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4
[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4
[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == GorgonCrossbow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == ShadowBow  && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == WardBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == SpiderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == ShadowBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == WardBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == ShortBow && [Quality] == normal # [Sockets] == 3
[Name] == Hunter'sBow && [Quality] == normal # [Sockets] == 3
[Name] == CompositeBow && [Quality] == normal # [Sockets] == 3
[Name] == ShortBattleBow && [Quality] == normal # [Sockets] == 3
[Name] == ShortWarBow && [Quality] == normal # [Sockets] == 3
[Name] == CrypticSword && [Quality] <superior>= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == ConquestSword && [Quality] <superior>= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == HighlandBlade && [Quality] <superior>= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == SmallCrescent && [Quality] <superior>= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == BalrogBlade && [Quality] <superior>= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == ColossusSword && [Quality] <superior>= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == ColossusBlade && [Quality] <superior>= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == BerserkerAxe && [Quality] <superior>= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == WarSpike && [Quality] <superior>= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == BerserkerAxe && [Quality] <superior>= 15 && [Sockets] == 5
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == WarSpike && [Quality] <superior>= 15 && [Sockets] == 5
[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == ColossusBlade && [Quality] <superior>= 15 && [Sockets] == 5
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == ColossusSword && [Quality] <superior>= 15 && ([Sockets] == 5 || [Sockets] == 0)
[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0)
[Name] == ColossusBlade && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == GiantThresher && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == WarPike && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == GhostSpear && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == ThunderMaul && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == MatriarchalSpear && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == MatriarchalPike && [Quality] <superior>= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 5
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Sockets] == 5
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0)
[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0)
[Name] == ColossusBlade && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == ColossusSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
[Name] == BalrogBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == MilitaryPick && [Quality] == normal # [Sockets] == 5
[Name] == MilitaryPick && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
[Name] == ColossusVoulge && [Quality] <= superior # ([Sockets] == 4 || [Sockets] == 0)
[Name] == Thresher&& [Quality] <= superior # [Sockets] == 4
[Name] == CrypticAxe && [Quality] <= superior # [Sockets] == 4
[Name] == GiantThresher && [Quality] <= superior # [Sockets] == 4
[Name] == GreatPoleaxe && [Quality] <= superior # [Sockets] == 4
[Name] == ColossusVoulge && [Quality] <superior>= 15 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == Thresher && [Quality] <superior>= 15 && [Sockets] == 4
[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0)
[Name] == CrypticAxe && [Quality] <superior>= 15 && [Sockets] == 4
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0)
[Name] == GiantThresher && [Quality] <superior>= 15 && [Sockets] == 4
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5)
[Name] == GreatPoleaxe && [Quality] <superior>= 15 && [Sockets] == 4
[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5)
[Name] == Scythe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4
[Name] == Voulge && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Type] == Wand && [Name] != wand && [Name] != burntwand && [Name] != yewwand && [Quality] <superior>= 1 || [SkillTeeth] == 3 || [SkillIronMaiden] == 3 || [SkillDecrepify] == 3 || [SkillRevive] >= 1 && [SkillDecrepify] >= 1)

_____________________

Back to top
View user's profile Send private message
HotZhot


Group: Members
Joined: 30 Jun 2008
Posts: 3531
Gold: 66.00


co.gif

Status:
Warn:
Reputation: 55    



Post#8 Posted: 17 Mar 2011 02:30 pm    Post subject: Reply with quote

you can use the default script of d2nt for the crafted items if you like it
_____________________

Back to top
View user's profile Send private message
robert4451
~~COOLFACE~~

Group: VIP
Joined: 20 Oct 2010
Donor:
Posts: 2481
Gold: 453.30


pl.gif

Status:
Warn:
Reputation: 65    


VIP

Post#9 Posted: 18 Mar 2011 01:16 pm    Post subject: Reply with quote

thanks a lot man, I picked some nice lines from your pickit :-)

Anyone else wants to share?:>
Back to top
View user's profile Send private message
HotZhot


Group: Members
Joined: 30 Jun 2008
Posts: 3531
Gold: 66.00


co.gif

Status:
Warn:
Reputation: 55    



Post#10 Posted: 19 Mar 2011 03:50 am    Post subject: Reply with quote

robert4451 wrote:
thanks a lot man, I picked some nice lines from your pickit :-)

Anyone else wants to share?:>


not my pickit, if i said it was my pickit, my bad. credits go to Mr.G™

Quote:
//=============================================================================================================
//============================== Imposible VERSION of Pickit for D2NT 3.0 & 3.1 ==============================
//============================== Made 01/04/2010 By Mr.G™ © 2009-2010 ==============================
//============================== Europe Channel : Op G-Crew by Mr.G™ © 2009-2010 ==============================
//=============================================================================================================

_____________________

Back to top
View user's profile Send private message
Display posts from previous:   
2 Members: Guest
Post new topic  Reply to topic  d3jsp Forum Index -> Diablo II Discussion -> Bots and Programs All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum



D3jsp is proudly powered by phpBB © 2.0
Theme and Forum by tramway