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Few traveling suggestions..

 
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Ya? No? Maybe?
Yes for both ideas
16%
 16%  [ 1 ]
Yes for number 1
0%
 0%  [ 0 ]
Yes for number 2
0%
 0%  [ 0 ]
No just no
50%
 50%  [ 3 ]
Null Just don't care
33%
 33%  [ 2 ]
Total Votes : 6

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Nate
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Post#1 Posted: 24 Apr 2009 08:48 pm    Post subject: Few traveling suggestions.. Reply with quote

Ok so I don't know if this will be possible or clear BUT

So maybe an option to take a safer trail to a or a not so safe kind of like thrill seeking travel type deal I don;t know how it would work out but it's a decent idea

and the other idea is
Have it so when you flawless while traveling make it so it actually gives you an extra turn it would be cool


Last edited by Nate on 24 Apr 2009 09:36 pm; edited 2 times in total

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Post#2 Posted: 24 Apr 2009 09:12 pm    Post subject: Reply with quote

i vote no to the first its meant to simulate it being dangrous to travel
and no to the second you don't use a turn for each fight in a travel so its kinda pointless
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Post#3 Posted: 24 Apr 2009 09:17 pm    Post subject: Reply with quote

Happyguy44 wrote:
i vote no to the first its meant to simulate it being dangrous to travel
and no to the second you don't use a turn for each fight in a travel so its kinda pointless


As for the first one.. Yes but half the time I nearly never run into creatures in "more dangerous" travel so why not have an option for it to be really dangerous?

And as for the second you spend a travel point to travel most the time so for being flawless your character should be rewarded for over coming the beast without getting nothing in return..

I see these personally as decent ideas.

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Post#4 Posted: 24 Apr 2009 09:22 pm    Post subject: Reply with quote

I think the reward of getting through a series of waylays ALIVE - is a reward enough in itself.

And the "Thrillseek Travel", I mean.... That would be downright suicidal and cause more deaths than it'd benefit ~ and within a few days/weeks nobody would ever use it.

Practically:
This would require some core recoding (as far as i can tell), which is something that is not encouraged in the logd community. Aka, all the "professional" logd coders advice against any modifications of the core.

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Post#5 Posted: 24 Apr 2009 09:28 pm    Post subject: Reply with quote

Giantbob wrote:
I think the reward of getting through a series of waylays ALIVE - is a reward enough in itself.

And the "Thrillseek Travel", I mean.... That would be downright suicidal and cause more deaths than it'd benefit ~ and within a few days/weeks nobody would ever use it.

Practically:
This would require some core recoding (as far as i can tell), which is something that is not encouraged in the logd community. Aka, all the "professional" logd coders advice against any modifications of the core.
Since it goes against "pro" coders and what not
I retract, please close tongue

I was just thinking it might be cool. xD

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Post#6 Posted: 24 Apr 2009 09:30 pm    Post subject: Reply with quote

Fletchboy123 wrote:
Giantbob wrote:
I think the reward of getting through a series of waylays ALIVE - is a reward enough in itself.

And the "Thrillseek Travel", I mean.... That would be downright suicidal and cause more deaths than it'd benefit ~ and within a few days/weeks nobody would ever use it.

Practically:
This would require some core recoding (as far as i can tell), which is something that is not encouraged in the logd community. Aka, all the "professional" logd coders advice against any modifications of the core.
Since it goes against "pro" coders and what not
I retract, please close tongue

I was just thinking it might be cool. xD
it might just be the multiple cities module though happy

~ but i dont know. let's hear more opinions on this

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Post#7 Posted: 24 Apr 2009 09:34 pm    Post subject: Reply with quote

Alright sweet. Adding a poll.
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Post#8 Posted: 24 Apr 2009 11:50 pm    Post subject: Reply with quote

nice ideas!
these could come in useful

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Post#9 Posted: 25 Apr 2009 02:46 am    Post subject: Reply with quote

Schoolhacker wrote:
nice ideas!
these could come in useful
Thanks for the vote smile
I voted null because this is my idea and I don't want any bias votes coming from myself

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Post#10 Posted: 26 Apr 2009 05:34 am    Post subject: Reply with quote

No, you shouldn't gain a turn when you flawless during travel. It's already an extra turn, sort of.
Extra dangerous travel would merely gain you more of those free turns, which I don't think is really needed.
And I don't see why anyone would want safer travel.

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Post#11 Posted: 26 Apr 2009 12:28 pm    Post subject: Reply with quote

Yannick wrote:
No, you shouldn't gain a turn when you flawless during travel. It's already an extra turn, sort of.
Extra dangerous travel would merely gain you more of those free turns, which I don't think is really needed.
And I don't see why anyone would want safer travel.


It is just for an option
It's not like the more dangerous travel would be abused cause you are only limited to free travel..

But I have an extention maybe when you take away a few towns add 1 or 2 more that are really dangerous to travel to, so like ghost towns that have random special things in it but make it so the dragon never goes to them for the users who don't like this.. tongue
It might come in handy

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Post#12 Posted: 26 Apr 2009 12:31 pm    Post subject: Reply with quote

Fletchboy123 wrote:
Yannick wrote:
No, you shouldn't gain a turn when you flawless during travel. It's already an extra turn, sort of.
Extra dangerous travel would merely gain you more of those free turns, which I don't think is really needed.
And I don't see why anyone would want safer travel.


It is just for an option
It's not like the more dangerous travel would be abused cause you are only limited to free travel..

But I have an extention maybe when you take away a few towns add 1 or 2 more that are really dangerous to travel to, so like ghost towns that have random special things in it but make it so the dragon never goes to them for the users who don't like this.. tongue
It might come in handy
ya.. travel could come in handy to get some experience after you used up your normal turns...
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Post#13 Posted: 26 Apr 2009 05:44 pm    Post subject: Reply with quote

Fletchboy123 wrote:
Yannick wrote:
No, you shouldn't gain a turn when you flawless during travel. It's already an extra turn, sort of.
Extra dangerous travel would merely gain you more of those free turns, which I don't think is really needed.
And I don't see why anyone would want safer travel.


It is just for an option
It's not like the more dangerous travel would be abused cause you are only limited to free travel..

But I have an extention maybe when you take away a few towns add 1 or 2 more that are really dangerous to travel to, so like ghost towns that have random special things in it but make it so the dragon never goes to them for the users who don't like this.. tongue
It might come in handy


I think I've actually seen that before.

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